Openbve animated objects

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State changes - basically allowing to switch between different objects at any time.

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It also allows to just group other objects (including other ANIMATED objects) without animating them.Īnimated objects can be used in CSV/RW routes (unless explicitly disallowed by some commands), as train exterior objects via the extensions.cfg, and as 3D cabs via the panel.animated file. The ANIMATED object format is a container format allowing you to reference other objects (B3D/CSV/X) and to apply animation to them.

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